%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &915666563655367262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5080088446288399076} - component: {fileID: 4074184366068504378} - component: {fileID: 191178797486273272} m_Layer: 0 m_Name: meadowPatch_clover m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5080088446288399076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915666563655367262} m_LocalRotation: {x: -0.00000009735359, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.002, z: 0} m_LocalScale: {x: 0.02447, y: 0.02447, z: 0.02447} m_Children: [] m_Father: {fileID: 3013259789793542757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4074184366068504378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915666563655367262} m_Mesh: {fileID: 310615076084931292, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} --- !u!23 &191178797486273272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 915666563655367262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1650371365761169383, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: 5604657997055629777, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: 1542482602628823897, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: 324721292725223510, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: -3591353958784736807, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: -8521371893289391049, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: 1038163716130160690, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2493568662782122207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3013259789793542757} - component: {fileID: 8734050557156412791} m_Layer: 0 m_Name: 27 - waste bin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3013259789793542757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2493568662782122207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5080088446288399076} - {fileID: 8449222153783321491} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &8734050557156412791 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2493568662782122207} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.039, y: 0.022, z: 0.038} m_Center: {x: 0, y: 0.01, z: 0} --- !u!1 &3860804891541172291 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8449222153783321491} - component: {fileID: 1382199414826176079} - component: {fileID: 2865611548098726173} m_Layer: 0 m_Name: trashCan_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8449222153783321491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3860804891541172291} m_LocalRotation: {x: -0.000000037748947, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.001, z: 0} m_LocalScale: {x: 0.020000001, y: 0.020000001, z: 0.020000001} m_Children: [] m_Father: {fileID: 3013259789793542757} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1382199414826176079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3860804891541172291} m_Mesh: {fileID: 3445603534913973449, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} --- !u!23 &2865611548098726173 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3860804891541172291} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 5646353679557782083, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} - {fileID: -340175037550505110, guid: 3c94a1d421ed14909ad8a7bd3ebd0b36, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}