using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Visyde{ public class V_Text : MonoBehaviour { public Text crosshairNameText; V_SMC_Handler handler; // Use this for initialization void Start () { handler = GetComponent (); } // Update is called once per frame void Update () { crosshairNameText.text = handler.crossHairs [handler.curCrossHair].name; } } }