%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 0
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 0
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 1
  m_LightmapEditorSettings:
    serializedVersion: 10
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ShowResolutionOverlay: 1
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &140844194
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 140844195}
  - component: {fileID: 140844198}
  - component: {fileID: 140844197}
  - component: {fileID: 140844196}
  m_Layer: 5
  m_Name: BasicScene (9)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &140844195
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140844194}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.79999995, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.86, y: -684.58}
  m_SizeDelta: {x: 630, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &140844196
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140844194}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Web Map Loader
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!114 &140844197
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140844194}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Web Map Loader
--- !u!222 &140844198
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140844194}
  m_CullTransparentMesh: 0
--- !u!1 &155556633
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 155556634}
  - component: {fileID: 155556636}
  - component: {fileID: 155556635}
  - component: {fileID: 155556637}
  m_Layer: 5
  m_Name: BasicScene (5)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &155556634
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155556633}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.86, y: -496}
  m_SizeDelta: {x: 630, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &155556635
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155556633}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Path Line Render
--- !u!222 &155556636
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155556633}
  m_CullTransparentMesh: 0
--- !u!114 &155556637
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155556633}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Path Line Render
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &409138878
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409138879}
  - component: {fileID: 409138881}
  - component: {fileID: 409138880}
  - component: {fileID: 409138882}
  m_Layer: 5
  m_Name: BasicScene (4)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &409138879
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 409138878}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.86, y: -429}
  m_SizeDelta: {x: 630, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &409138880
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 409138878}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Walking Zombie
--- !u!222 &409138881
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 409138878}
  m_CullTransparentMesh: 0
--- !u!114 &409138882
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 409138878}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Walking Dead
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &444124454
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 444124455}
  - component: {fileID: 444124457}
  - component: {fileID: 444124456}
  - component: {fileID: 444124458}
  m_Layer: 5
  m_Name: BasicScene (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &444124455
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 444124454}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.880027, y: -228}
  m_SizeDelta: {x: 630.04, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &444124456
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 444124454}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 'Jet Fighter

'
--- !u!222 &444124457
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 444124454}
  m_CullTransparentMesh: 0
--- !u!114 &444124458
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 444124454}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Jet Fighter
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &448530942
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448530943}
  - component: {fileID: 448530945}
  - component: {fileID: 448530944}
  - component: {fileID: 448530946}
  m_Layer: 5
  m_Name: BasicScene
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &448530943
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 448530942}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.88, y: -160.84}
  m_SizeDelta: {x: 630.04, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &448530944
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 448530942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Basic scene
--- !u!222 &448530945
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 448530942}
  m_CullTransparentMesh: 0
--- !u!114 &448530946
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 448530942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Basic
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &566872840
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 566872841}
  - component: {fileID: 566872843}
  - component: {fileID: 566872842}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &566872841
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 566872840}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 663726702}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 1}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 1.1500244, y: -2}
  m_SizeDelta: {x: -4.1000023, y: 619}
  m_Pivot: {x: 0.5, y: 1}
--- !u!114 &566872842
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 566872840}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: adaaaa6ae71adc941a15d94dd0d9b492, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!222 &566872843
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 566872840}
  m_CullTransparentMesh: 0
--- !u!1 &663726698
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 663726702}
  - component: {fileID: 663726701}
  - component: {fileID: 663726700}
  - component: {fileID: 663726699}
  - component: {fileID: 663726703}
  m_Layer: 5
  m_Name: Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &663726699
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 663726698}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &663726700
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 663726698}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 1
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
--- !u!223 &663726701
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 663726698}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &663726702
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 663726698}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 566872841}
  - {fileID: 1585063485}
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!114 &663726703
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 663726698}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 491dbf292636c9140a41f26b9c513ca2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &709281145
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 709281146}
  - component: {fileID: 709281149}
  - component: {fileID: 709281148}
  - component: {fileID: 709281147}
  m_Layer: 5
  m_Name: BasicScene (7)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &709281146
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709281145}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.79999995, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.86, y: -562}
  m_SizeDelta: {x: 630, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &709281147
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709281145}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Place At Locations
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!114 &709281148
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709281145}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Place At Locations
--- !u!222 &709281149
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709281145}
  m_CullTransparentMesh: 0
--- !u!1 &811388022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 811388023}
  - component: {fileID: 811388025}
  - component: {fileID: 811388024}
  m_Layer: 5
  m_Name: BasicScene (6)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &811388023
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 811388022}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.880027, y: -74.97925}
  m_SizeDelta: {x: 630.04, y: 133.70001}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &811388024
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 811388022}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.92549026, g: 0.33333334, b: 0.23529413, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 40
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Select a scene
--- !u!222 &811388025
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 811388022}
  m_CullTransparentMesh: 0
--- !u!1 &1061164164
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1061164165}
  - component: {fileID: 1061164167}
  - component: {fileID: 1061164166}
  - component: {fileID: 1061164168}
  m_Layer: 5
  m_Name: BasicScene (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1061164165
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1061164164}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.88, y: -295}
  m_SizeDelta: {x: 630.04, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1061164166
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1061164164}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 'Jet Squad

'
--- !u!222 &1061164167
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1061164164}
  m_CullTransparentMesh: 0
--- !u!114 &1061164168
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1061164164}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Jet Fighter Squad
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &1240529275
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1240529278}
  - component: {fileID: 1240529277}
  - component: {fileID: 1240529276}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &1240529276
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1240529275}
  m_Enabled: 1
--- !u!20 &1240529277
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1240529275}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
  m_projectionMatrixMode: 1
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_GateFitMode: 2
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &1240529278
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1240529275}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 1, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1578823182
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1578823184}
  - component: {fileID: 1578823183}
  m_Layer: 0
  m_Name: Directional Light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!108 &1578823183
Light:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1578823182}
  m_Enabled: 1
  serializedVersion: 8
  m_Type: 1
  m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 2
    m_Resolution: -1
    m_CustomResolution: -1
    m_Strength: 1
    m_Bias: 0.05
    m_NormalBias: 0.4
    m_NearPlane: 0.2
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 4
  m_LightShadowCasterMode: 0
  m_AreaSize: {x: 1, y: 1}
  m_BounceIntensity: 1
  m_ColorTemperature: 6570
  m_UseColorTemperature: 0
  m_ShadowRadius: 0
  m_ShadowAngle: 0
--- !u!4 &1578823184
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1578823182}
  m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  m_LocalPosition: {x: 0, y: 3, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1585063484
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1585063485}
  m_Layer: 5
  m_Name: GameObject
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1585063485
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1585063484}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 448530943}
  - {fileID: 444124455}
  - {fileID: 1061164165}
  - {fileID: 2015523261}
  - {fileID: 409138879}
  - {fileID: 155556634}
  - {fileID: 811388023}
  - {fileID: 709281146}
  - {fileID: 2064318317}
  - {fileID: 140844195}
  m_Father: {fileID: 663726702}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 0.6358125}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1843595415
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1843595418}
  - component: {fileID: 1843595417}
  - component: {fileID: 1843595416}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1843595416
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1843595415}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &1843595417
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1843595415}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 10
--- !u!4 &1843595418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1843595415}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2015523260
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2015523261}
  - component: {fileID: 2015523263}
  - component: {fileID: 2015523262}
  - component: {fileID: 2015523264}
  m_Layer: 5
  m_Name: BasicScene (3)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &2015523261
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2015523260}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8000001, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.88, y: -362}
  m_SizeDelta: {x: 630.04, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2015523262
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2015523260}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: '3D POI Text

'
--- !u!222 &2015523263
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2015523260}
  m_CullTransparentMesh: 0
--- !u!114 &2015523264
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2015523260}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation 3D Text
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!1 &2064318316
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2064318317}
  - component: {fileID: 2064318320}
  - component: {fileID: 2064318319}
  - component: {fileID: 2064318318}
  m_Layer: 5
  m_Name: BasicScene (8)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &2064318317
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2064318316}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.79999995, y: 0.66, z: 0.75000006}
  m_Children: []
  m_Father: {fileID: 1585063485}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 1}
  m_AnchorMax: {x: 0.5, y: 1}
  m_AnchoredPosition: {x: -10.86, y: -627}
  m_SizeDelta: {x: 630, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2064318318
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2064318316}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 4
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 663726703}
          m_MethodName: LoadScene
          m_Mode: 5
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: ARLocation Hotspot
            m_BoolArgument: 0
          m_CallState: 2
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates: []
--- !u!114 &2064318319
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2064318316}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.41960788, g: 0.6666667, b: 0.9568628, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 75
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 0
    m_MaxSize: 100
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Hotspots
--- !u!222 &2064318320
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2064318316}
  m_CullTransparentMesh: 0