using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SceneLoader : MonoBehaviour { // Start is called before the first frame update public void EnterPlayMode() { SceneManager.LoadScene("PlayGame"); } public void EnterCreateMode() { SceneManager.LoadScene("GameMaster"); } public void EnterRealWorldMode() { SceneManager.LoadScene("RealWorld"); } public void BackToHome() { SceneManager.LoadScene("Start"); } }