using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class ButtonManager : MonoBehaviour { public UIManager uiManager; public InputManager inputManager; public string val; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if(uiManager.OnEnetered(gameObject)) { transform.DOScale(Vector3.one * 2, 0.2f); //transform.localScale = Vector3.one * 2; inputManager.ChangeSelection(val); } else { transform.DOScale(Vector3.one, 0.2f); //transform.localScale = Vector3.one; } } }