wifi.prefab 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &96903429776165661
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 726088391181144487}
  12. m_Layer: 0
  13. m_Name: wifi
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &726088391181144487
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 96903429776165661}
  26. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: -0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 172159029956452607}
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &8995252818855080900
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 172159029956452607}
  43. - component: {fileID: 3077241562188224949}
  44. - component: {fileID: 1986426929429822753}
  45. m_Layer: 0
  46. m_Name: default
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!4 &172159029956452607
  53. Transform:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 8995252818855080900}
  59. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  60. m_LocalPosition: {x: -0, y: 0, z: 0}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_Children: []
  63. m_Father: {fileID: 726088391181144487}
  64. m_RootOrder: 0
  65. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  66. --- !u!33 &3077241562188224949
  67. MeshFilter:
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInstance: {fileID: 0}
  71. m_PrefabAsset: {fileID: 0}
  72. m_GameObject: {fileID: 8995252818855080900}
  73. m_Mesh: {fileID: -2432090755550338912, guid: 9a1b51d33588c4f378f2209f8adcd2b5, type: 3}
  74. --- !u!23 &1986426929429822753
  75. MeshRenderer:
  76. m_ObjectHideFlags: 0
  77. m_CorrespondingSourceObject: {fileID: 0}
  78. m_PrefabInstance: {fileID: 0}
  79. m_PrefabAsset: {fileID: 0}
  80. m_GameObject: {fileID: 8995252818855080900}
  81. m_Enabled: 1
  82. m_CastShadows: 1
  83. m_ReceiveShadows: 1
  84. m_DynamicOccludee: 1
  85. m_MotionVectors: 1
  86. m_LightProbeUsage: 1
  87. m_ReflectionProbeUsage: 1
  88. m_RayTracingMode: 2
  89. m_RayTraceProcedural: 0
  90. m_RenderingLayerMask: 1
  91. m_RendererPriority: 0
  92. m_Materials:
  93. - {fileID: 2100000, guid: 5a66f28d8726243dba9094b33505fec6, type: 2}
  94. m_StaticBatchInfo:
  95. firstSubMesh: 0
  96. subMeshCount: 0
  97. m_StaticBatchRoot: {fileID: 0}
  98. m_ProbeAnchor: {fileID: 0}
  99. m_LightProbeVolumeOverride: {fileID: 0}
  100. m_ScaleInLightmap: 1
  101. m_ReceiveGI: 1
  102. m_PreserveUVs: 0
  103. m_IgnoreNormalsForChartDetection: 0
  104. m_ImportantGI: 0
  105. m_StitchLightmapSeams: 1
  106. m_SelectedEditorRenderState: 3
  107. m_MinimumChartSize: 4
  108. m_AutoUVMaxDistance: 0.5
  109. m_AutoUVMaxAngle: 89
  110. m_LightmapParameters: {fileID: 0}
  111. m_SortingLayerID: 0
  112. m_SortingLayer: 0
  113. m_SortingOrder: 0
  114. m_AdditionalVertexStreams: {fileID: 0}