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- using UnityEngine;
- using UnityEngine.UI;
- namespace ARLocation.UI
- {
- public class ARTrackingInfo : MonoBehaviour
- {
- public Text InfoValue;
- public Text ProviderValue;
- private void Update()
- {
- InfoValue.text = ARLocationManager.Instance.GetARSessionInfoString();
- ProviderValue.text = ARLocationManager.Instance.GetARSessionProviderString();
- }
- }
- }
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