17 - workout space.prefab 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &686282730251827569
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7163464383428109817}
  12. - component: {fileID: 556717421155967430}
  13. - component: {fileID: 7462989156305235003}
  14. m_Layer: 0
  15. m_Name: stone_paving_tiles_module_2.001
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &7163464383428109817
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 686282730251827569}
  28. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  29. m_LocalPosition: {x: -0.0175, y: 0, z: -0.0175}
  30. m_LocalScale: {x: 0.076541506, y: 0.076541506, z: 0.076541506}
  31. m_Children: []
  32. m_Father: {fileID: 8682361040743881718}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &556717421155967430
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 686282730251827569}
  42. m_Mesh: {fileID: -8116825448548205742, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  43. --- !u!23 &7462989156305235003
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 686282730251827569}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RayTraceProcedural: 0
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: -8706604370525663656, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. m_AdditionalVertexStreams: {fileID: 0}
  84. --- !u!1 &1618965621100796578
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. serializedVersion: 6
  91. m_Component:
  92. - component: {fileID: 2491215586152727786}
  93. - component: {fileID: 5970621615222925390}
  94. - component: {fileID: 1066570754290818194}
  95. m_Layer: 0
  96. m_Name: stone_paving_tiles_module_2.002
  97. m_TagString: Untagged
  98. m_Icon: {fileID: 0}
  99. m_NavMeshLayer: 0
  100. m_StaticEditorFlags: 0
  101. m_IsActive: 1
  102. --- !u!4 &2491215586152727786
  103. Transform:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 1618965621100796578}
  109. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  110. m_LocalPosition: {x: -0.0175, y: 0, z: 0.0175}
  111. m_LocalScale: {x: 0.076541506, y: 0.076541506, z: 0.076541506}
  112. m_Children: []
  113. m_Father: {fileID: 8682361040743881718}
  114. m_RootOrder: 3
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. --- !u!33 &5970621615222925390
  117. MeshFilter:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. m_GameObject: {fileID: 1618965621100796578}
  123. m_Mesh: {fileID: -7293008873608151981, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  124. --- !u!23 &1066570754290818194
  125. MeshRenderer:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. m_GameObject: {fileID: 1618965621100796578}
  131. m_Enabled: 1
  132. m_CastShadows: 1
  133. m_ReceiveShadows: 1
  134. m_DynamicOccludee: 1
  135. m_MotionVectors: 1
  136. m_LightProbeUsage: 1
  137. m_ReflectionProbeUsage: 1
  138. m_RayTracingMode: 2
  139. m_RayTraceProcedural: 0
  140. m_RenderingLayerMask: 1
  141. m_RendererPriority: 0
  142. m_Materials:
  143. - {fileID: -7111494583506097048, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  144. m_StaticBatchInfo:
  145. firstSubMesh: 0
  146. subMeshCount: 0
  147. m_StaticBatchRoot: {fileID: 0}
  148. m_ProbeAnchor: {fileID: 0}
  149. m_LightProbeVolumeOverride: {fileID: 0}
  150. m_ScaleInLightmap: 1
  151. m_ReceiveGI: 1
  152. m_PreserveUVs: 0
  153. m_IgnoreNormalsForChartDetection: 0
  154. m_ImportantGI: 0
  155. m_StitchLightmapSeams: 1
  156. m_SelectedEditorRenderState: 3
  157. m_MinimumChartSize: 4
  158. m_AutoUVMaxDistance: 0.5
  159. m_AutoUVMaxAngle: 89
  160. m_LightmapParameters: {fileID: 0}
  161. m_SortingLayerID: 0
  162. m_SortingLayer: 0
  163. m_SortingOrder: 0
  164. m_AdditionalVertexStreams: {fileID: 0}
  165. --- !u!1 &4488631790005618826
  166. GameObject:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. serializedVersion: 6
  172. m_Component:
  173. - component: {fileID: 4184353892656339320}
  174. - component: {fileID: 2593406845442468261}
  175. - component: {fileID: 7071916658161568800}
  176. m_Layer: 0
  177. m_Name: stone_paving_tiles_module_2
  178. m_TagString: Untagged
  179. m_Icon: {fileID: 0}
  180. m_NavMeshLayer: 0
  181. m_StaticEditorFlags: 0
  182. m_IsActive: 1
  183. --- !u!4 &4184353892656339320
  184. Transform:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 4488631790005618826}
  190. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  191. m_LocalPosition: {x: 0.0175, y: 0, z: -0.0175}
  192. m_LocalScale: {x: 0.076541506, y: 0.076541506, z: 0.076541506}
  193. m_Children: []
  194. m_Father: {fileID: 8682361040743881718}
  195. m_RootOrder: 1
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  197. --- !u!33 &2593406845442468261
  198. MeshFilter:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 4488631790005618826}
  204. m_Mesh: {fileID: -7463442862536046684, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  205. --- !u!23 &7071916658161568800
  206. MeshRenderer:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 4488631790005618826}
  212. m_Enabled: 1
  213. m_CastShadows: 1
  214. m_ReceiveShadows: 1
  215. m_DynamicOccludee: 1
  216. m_MotionVectors: 1
  217. m_LightProbeUsage: 1
  218. m_ReflectionProbeUsage: 1
  219. m_RayTracingMode: 2
  220. m_RayTraceProcedural: 0
  221. m_RenderingLayerMask: 1
  222. m_RendererPriority: 0
  223. m_Materials:
  224. - {fileID: 624460772979769159, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  225. m_StaticBatchInfo:
  226. firstSubMesh: 0
  227. subMeshCount: 0
  228. m_StaticBatchRoot: {fileID: 0}
  229. m_ProbeAnchor: {fileID: 0}
  230. m_LightProbeVolumeOverride: {fileID: 0}
  231. m_ScaleInLightmap: 1
  232. m_ReceiveGI: 1
  233. m_PreserveUVs: 0
  234. m_IgnoreNormalsForChartDetection: 0
  235. m_ImportantGI: 0
  236. m_StitchLightmapSeams: 1
  237. m_SelectedEditorRenderState: 3
  238. m_MinimumChartSize: 4
  239. m_AutoUVMaxDistance: 0.5
  240. m_AutoUVMaxAngle: 89
  241. m_LightmapParameters: {fileID: 0}
  242. m_SortingLayerID: 0
  243. m_SortingLayer: 0
  244. m_SortingOrder: 0
  245. m_AdditionalVertexStreams: {fileID: 0}
  246. --- !u!1 &4768624939279229630
  247. GameObject:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. serializedVersion: 6
  253. m_Component:
  254. - component: {fileID: 8918299678780519958}
  255. - component: {fileID: 4015306163626377740}
  256. - component: {fileID: 4188842553109318641}
  257. m_Layer: 0
  258. m_Name: Lifting_Bench
  259. m_TagString: Untagged
  260. m_Icon: {fileID: 0}
  261. m_NavMeshLayer: 0
  262. m_StaticEditorFlags: 0
  263. m_IsActive: 1
  264. --- !u!4 &8918299678780519958
  265. Transform:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 4768624939279229630}
  271. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  272. m_LocalPosition: {x: -0, y: 0.001, z: 0}
  273. m_LocalScale: {x: 0.025, y: 0.025, z: 0.025}
  274. m_Children: []
  275. m_Father: {fileID: 8682361040743881718}
  276. m_RootOrder: 0
  277. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  278. --- !u!33 &4015306163626377740
  279. MeshFilter:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 4768624939279229630}
  285. m_Mesh: {fileID: 1122662215113581570, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  286. --- !u!23 &4188842553109318641
  287. MeshRenderer:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 4768624939279229630}
  293. m_Enabled: 1
  294. m_CastShadows: 1
  295. m_ReceiveShadows: 1
  296. m_DynamicOccludee: 1
  297. m_MotionVectors: 1
  298. m_LightProbeUsage: 1
  299. m_ReflectionProbeUsage: 1
  300. m_RayTracingMode: 2
  301. m_RayTraceProcedural: 0
  302. m_RenderingLayerMask: 1
  303. m_RendererPriority: 0
  304. m_Materials:
  305. - {fileID: -4005900131868474102, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  306. m_StaticBatchInfo:
  307. firstSubMesh: 0
  308. subMeshCount: 0
  309. m_StaticBatchRoot: {fileID: 0}
  310. m_ProbeAnchor: {fileID: 0}
  311. m_LightProbeVolumeOverride: {fileID: 0}
  312. m_ScaleInLightmap: 1
  313. m_ReceiveGI: 1
  314. m_PreserveUVs: 0
  315. m_IgnoreNormalsForChartDetection: 0
  316. m_ImportantGI: 0
  317. m_StitchLightmapSeams: 1
  318. m_SelectedEditorRenderState: 3
  319. m_MinimumChartSize: 4
  320. m_AutoUVMaxDistance: 0.5
  321. m_AutoUVMaxAngle: 89
  322. m_LightmapParameters: {fileID: 0}
  323. m_SortingLayerID: 0
  324. m_SortingLayer: 0
  325. m_SortingOrder: 0
  326. m_AdditionalVertexStreams: {fileID: 0}
  327. --- !u!1 &6017463078577349710
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 4452924566457068159}
  336. - component: {fileID: 8475918740043485023}
  337. - component: {fileID: 6037446457511045782}
  338. m_Layer: 0
  339. m_Name: stone_paving_tiles_module_2.003
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!4 &4452924566457068159
  346. Transform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 6017463078577349710}
  352. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  353. m_LocalPosition: {x: 0.0175, y: 0, z: 0.0175}
  354. m_LocalScale: {x: 0.076541506, y: 0.076541506, z: 0.076541506}
  355. m_Children: []
  356. m_Father: {fileID: 8682361040743881718}
  357. m_RootOrder: 4
  358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  359. --- !u!33 &8475918740043485023
  360. MeshFilter:
  361. m_ObjectHideFlags: 0
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInstance: {fileID: 0}
  364. m_PrefabAsset: {fileID: 0}
  365. m_GameObject: {fileID: 6017463078577349710}
  366. m_Mesh: {fileID: 6775788329386709987, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  367. --- !u!23 &6037446457511045782
  368. MeshRenderer:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 6017463078577349710}
  374. m_Enabled: 1
  375. m_CastShadows: 1
  376. m_ReceiveShadows: 1
  377. m_DynamicOccludee: 1
  378. m_MotionVectors: 1
  379. m_LightProbeUsage: 1
  380. m_ReflectionProbeUsage: 1
  381. m_RayTracingMode: 2
  382. m_RayTraceProcedural: 0
  383. m_RenderingLayerMask: 1
  384. m_RendererPriority: 0
  385. m_Materials:
  386. - {fileID: 4701243612868264747, guid: 45505dedb9f3d4de89f8cc20c73c91c1, type: 3}
  387. m_StaticBatchInfo:
  388. firstSubMesh: 0
  389. subMeshCount: 0
  390. m_StaticBatchRoot: {fileID: 0}
  391. m_ProbeAnchor: {fileID: 0}
  392. m_LightProbeVolumeOverride: {fileID: 0}
  393. m_ScaleInLightmap: 1
  394. m_ReceiveGI: 1
  395. m_PreserveUVs: 0
  396. m_IgnoreNormalsForChartDetection: 0
  397. m_ImportantGI: 0
  398. m_StitchLightmapSeams: 1
  399. m_SelectedEditorRenderState: 3
  400. m_MinimumChartSize: 4
  401. m_AutoUVMaxDistance: 0.5
  402. m_AutoUVMaxAngle: 89
  403. m_LightmapParameters: {fileID: 0}
  404. m_SortingLayerID: 0
  405. m_SortingLayer: 0
  406. m_SortingOrder: 0
  407. m_AdditionalVertexStreams: {fileID: 0}
  408. --- !u!1 &8301860282469876044
  409. GameObject:
  410. m_ObjectHideFlags: 0
  411. m_CorrespondingSourceObject: {fileID: 0}
  412. m_PrefabInstance: {fileID: 0}
  413. m_PrefabAsset: {fileID: 0}
  414. serializedVersion: 6
  415. m_Component:
  416. - component: {fileID: 8682361040743881718}
  417. - component: {fileID: 2708085417011064096}
  418. m_Layer: 0
  419. m_Name: 17 - workout space
  420. m_TagString: Untagged
  421. m_Icon: {fileID: 0}
  422. m_NavMeshLayer: 0
  423. m_StaticEditorFlags: 0
  424. m_IsActive: 1
  425. --- !u!4 &8682361040743881718
  426. Transform:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. m_GameObject: {fileID: 8301860282469876044}
  432. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  433. m_LocalPosition: {x: 9995.284, y: 1207.0789, z: 4.651997}
  434. m_LocalScale: {x: 1, y: 1, z: 1}
  435. m_Children:
  436. - {fileID: 8918299678780519958}
  437. - {fileID: 4184353892656339320}
  438. - {fileID: 7163464383428109817}
  439. - {fileID: 2491215586152727786}
  440. - {fileID: 4452924566457068159}
  441. m_Father: {fileID: 0}
  442. m_RootOrder: 0
  443. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  444. --- !u!65 &2708085417011064096
  445. BoxCollider:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 8301860282469876044}
  451. m_Material: {fileID: 0}
  452. m_IsTrigger: 0
  453. m_Enabled: 1
  454. serializedVersion: 2
  455. m_Size: {x: 0.07, y: 0.035, z: 0.07}
  456. m_Center: {x: 0, y: 0.017, z: 0}