53 - urban gardening.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3548395498255269688
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3518720511968810514}
  12. - component: {fileID: 746878582699646251}
  13. - component: {fileID: 1393749469625902953}
  14. m_Layer: 0
  15. m_Name: meadowPatch_clover.001
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &3518720511968810514
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 3548395498255269688}
  28. m_LocalRotation: {x: -0.00000009735359, y: 0, z: -0, w: 1}
  29. m_LocalPosition: {x: -0.0175, y: -0.002, z: 0}
  30. m_LocalScale: {x: 0.02447, y: 0.02447, z: 0.02447}
  31. m_Children: []
  32. m_Father: {fileID: 4773113807507878839}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &746878582699646251
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3548395498255269688}
  42. m_Mesh: {fileID: -5027886961461256929, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  43. --- !u!23 &1393749469625902953
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3548395498255269688}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RayTraceProcedural: 0
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: -8742294517287482933, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  63. - {fileID: -5290152425287278036, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  64. - {fileID: -3462813020906442066, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  65. - {fileID: 8100309290608753022, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  66. - {fileID: -962484237929444452, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  67. - {fileID: -2031108057022847988, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  68. - {fileID: -6003485427494946660, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  69. m_StaticBatchInfo:
  70. firstSubMesh: 0
  71. subMeshCount: 0
  72. m_StaticBatchRoot: {fileID: 0}
  73. m_ProbeAnchor: {fileID: 0}
  74. m_LightProbeVolumeOverride: {fileID: 0}
  75. m_ScaleInLightmap: 1
  76. m_ReceiveGI: 1
  77. m_PreserveUVs: 0
  78. m_IgnoreNormalsForChartDetection: 0
  79. m_ImportantGI: 0
  80. m_StitchLightmapSeams: 1
  81. m_SelectedEditorRenderState: 3
  82. m_MinimumChartSize: 4
  83. m_AutoUVMaxDistance: 0.5
  84. m_AutoUVMaxAngle: 89
  85. m_LightmapParameters: {fileID: 0}
  86. m_SortingLayerID: 0
  87. m_SortingLayer: 0
  88. m_SortingOrder: 0
  89. m_AdditionalVertexStreams: {fileID: 0}
  90. --- !u!1 &5293507560839883021
  91. GameObject:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. serializedVersion: 6
  97. m_Component:
  98. - component: {fileID: 4773113807507878839}
  99. - component: {fileID: 699331885324589705}
  100. m_Layer: 0
  101. m_Name: 53 - urban gardening
  102. m_TagString: Untagged
  103. m_Icon: {fileID: 0}
  104. m_NavMeshLayer: 0
  105. m_StaticEditorFlags: 0
  106. m_IsActive: 1
  107. --- !u!4 &4773113807507878839
  108. Transform:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 5293507560839883021}
  114. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  115. m_LocalPosition: {x: 0, y: 0, z: 0}
  116. m_LocalScale: {x: 1, y: 1, z: 1}
  117. m_Children:
  118. - {fileID: 3273175672369855286}
  119. - {fileID: 3518720511968810514}
  120. - {fileID: 1083369015430800877}
  121. m_Father: {fileID: 0}
  122. m_RootOrder: 0
  123. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  124. --- !u!65 &699331885324589705
  125. BoxCollider:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. m_GameObject: {fileID: 5293507560839883021}
  131. m_Material: {fileID: 0}
  132. m_IsTrigger: 0
  133. m_Enabled: 1
  134. serializedVersion: 2
  135. m_Size: {x: 0.074, y: 0.02, z: 0.038}
  136. m_Center: {x: 0, y: 0.008, z: 0}
  137. --- !u!1 &7447167675097762700
  138. GameObject:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. serializedVersion: 6
  144. m_Component:
  145. - component: {fileID: 3273175672369855286}
  146. - component: {fileID: 6009727628866397928}
  147. - component: {fileID: 7587310220193907498}
  148. m_Layer: 0
  149. m_Name: meadowPatch_clover
  150. m_TagString: Untagged
  151. m_Icon: {fileID: 0}
  152. m_NavMeshLayer: 0
  153. m_StaticEditorFlags: 0
  154. m_IsActive: 1
  155. --- !u!4 &3273175672369855286
  156. Transform:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. m_GameObject: {fileID: 7447167675097762700}
  162. m_LocalRotation: {x: -0.00000009735359, y: 0, z: -0, w: 1}
  163. m_LocalPosition: {x: 0.0175, y: -0.002, z: 0}
  164. m_LocalScale: {x: 0.02447, y: 0.02447, z: 0.02447}
  165. m_Children: []
  166. m_Father: {fileID: 4773113807507878839}
  167. m_RootOrder: 0
  168. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  169. --- !u!33 &6009727628866397928
  170. MeshFilter:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 7447167675097762700}
  176. m_Mesh: {fileID: 310615076084931292, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  177. --- !u!23 &7587310220193907498
  178. MeshRenderer:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 7447167675097762700}
  184. m_Enabled: 1
  185. m_CastShadows: 1
  186. m_ReceiveShadows: 1
  187. m_DynamicOccludee: 1
  188. m_MotionVectors: 1
  189. m_LightProbeUsage: 1
  190. m_ReflectionProbeUsage: 1
  191. m_RayTracingMode: 2
  192. m_RayTraceProcedural: 0
  193. m_RenderingLayerMask: 1
  194. m_RendererPriority: 0
  195. m_Materials:
  196. - {fileID: 1650371365761169383, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  197. - {fileID: 5604657997055629777, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  198. - {fileID: 1542482602628823897, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  199. - {fileID: 324721292725223510, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  200. - {fileID: -3591353958784736807, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  201. - {fileID: -8521371893289391049, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  202. - {fileID: 1038163716130160690, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  203. m_StaticBatchInfo:
  204. firstSubMesh: 0
  205. subMeshCount: 0
  206. m_StaticBatchRoot: {fileID: 0}
  207. m_ProbeAnchor: {fileID: 0}
  208. m_LightProbeVolumeOverride: {fileID: 0}
  209. m_ScaleInLightmap: 1
  210. m_ReceiveGI: 1
  211. m_PreserveUVs: 0
  212. m_IgnoreNormalsForChartDetection: 0
  213. m_ImportantGI: 0
  214. m_StitchLightmapSeams: 1
  215. m_SelectedEditorRenderState: 3
  216. m_MinimumChartSize: 4
  217. m_AutoUVMaxDistance: 0.5
  218. m_AutoUVMaxAngle: 89
  219. m_LightmapParameters: {fileID: 0}
  220. m_SortingLayerID: 0
  221. m_SortingLayer: 0
  222. m_SortingOrder: 0
  223. m_AdditionalVertexStreams: {fileID: 0}
  224. --- !u!1 &8714590217865915164
  225. GameObject:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. serializedVersion: 6
  231. m_Component:
  232. - component: {fileID: 1083369015430800877}
  233. - component: {fileID: 5389475753615501746}
  234. - component: {fileID: 4265958804386127324}
  235. m_Layer: 0
  236. m_Name: OBJ+MTL
  237. m_TagString: Untagged
  238. m_Icon: {fileID: 0}
  239. m_NavMeshLayer: 0
  240. m_StaticEditorFlags: 0
  241. m_IsActive: 1
  242. --- !u!4 &1083369015430800877
  243. Transform:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 8714590217865915164}
  249. m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
  250. m_LocalPosition: {x: -0, y: 0, z: 0}
  251. m_LocalScale: {x: 0.0021875, y: 0.0021875, z: 0.0021875}
  252. m_Children: []
  253. m_Father: {fileID: 4773113807507878839}
  254. m_RootOrder: 2
  255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  256. --- !u!33 &5389475753615501746
  257. MeshFilter:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 8714590217865915164}
  263. m_Mesh: {fileID: 3086038846614260272, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  264. --- !u!23 &4265958804386127324
  265. MeshRenderer:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 8714590217865915164}
  271. m_Enabled: 1
  272. m_CastShadows: 1
  273. m_ReceiveShadows: 1
  274. m_DynamicOccludee: 1
  275. m_MotionVectors: 1
  276. m_LightProbeUsage: 1
  277. m_ReflectionProbeUsage: 1
  278. m_RayTracingMode: 2
  279. m_RayTraceProcedural: 0
  280. m_RenderingLayerMask: 1
  281. m_RendererPriority: 0
  282. m_Materials:
  283. - {fileID: -5846022975906552482, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  284. - {fileID: -1271771874055403958, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  285. - {fileID: -2765711438561712682, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  286. - {fileID: 71344083697480852, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  287. - {fileID: 8385201229932215613, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  288. - {fileID: 2906003552810023342, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  289. - {fileID: -4566166972051453549, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  290. - {fileID: 5881253354949647696, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  291. - {fileID: 592615403342336730, guid: fdba95cb7331e40cfa625d4c056817fa, type: 3}
  292. m_StaticBatchInfo:
  293. firstSubMesh: 0
  294. subMeshCount: 0
  295. m_StaticBatchRoot: {fileID: 0}
  296. m_ProbeAnchor: {fileID: 0}
  297. m_LightProbeVolumeOverride: {fileID: 0}
  298. m_ScaleInLightmap: 1
  299. m_ReceiveGI: 1
  300. m_PreserveUVs: 0
  301. m_IgnoreNormalsForChartDetection: 0
  302. m_ImportantGI: 0
  303. m_StitchLightmapSeams: 1
  304. m_SelectedEditorRenderState: 3
  305. m_MinimumChartSize: 4
  306. m_AutoUVMaxDistance: 0.5
  307. m_AutoUVMaxAngle: 89
  308. m_LightmapParameters: {fileID: 0}
  309. m_SortingLayerID: 0
  310. m_SortingLayer: 0
  311. m_SortingOrder: 0
  312. m_AdditionalVertexStreams: {fileID: 0}