information_kiosk.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &574912655037320079
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 9148900875144631194}
  12. - component: {fileID: 3416260182426182872}
  13. - component: {fileID: 7820189220096141280}
  14. - component: {fileID: 8385524775217627181}
  15. m_Layer: 0
  16. m_Name: Cube
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &9148900875144631194
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 574912655037320079}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 2.99, y: 5.78, z: 0.25}
  31. m_LocalScale: {x: 2.2, y: 3, z: 0.1}
  32. m_Children: []
  33. m_Father: {fileID: 6387931927222339535}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &3416260182426182872
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 574912655037320079}
  43. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &7820189220096141280
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 574912655037320079}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RayTracingMode: 2
  59. m_RayTraceProcedural: 0
  60. m_RenderingLayerMask: 1
  61. m_RendererPriority: 0
  62. m_Materials:
  63. - {fileID: 2100000, guid: cdeaf55244e114997b9311974e4a03f8, type: 2}
  64. m_StaticBatchInfo:
  65. firstSubMesh: 0
  66. subMeshCount: 0
  67. m_StaticBatchRoot: {fileID: 0}
  68. m_ProbeAnchor: {fileID: 0}
  69. m_LightProbeVolumeOverride: {fileID: 0}
  70. m_ScaleInLightmap: 1
  71. m_ReceiveGI: 1
  72. m_PreserveUVs: 0
  73. m_IgnoreNormalsForChartDetection: 0
  74. m_ImportantGI: 0
  75. m_StitchLightmapSeams: 1
  76. m_SelectedEditorRenderState: 3
  77. m_MinimumChartSize: 4
  78. m_AutoUVMaxDistance: 0.5
  79. m_AutoUVMaxAngle: 89
  80. m_LightmapParameters: {fileID: 0}
  81. m_SortingLayerID: 0
  82. m_SortingLayer: 0
  83. m_SortingOrder: 0
  84. m_AdditionalVertexStreams: {fileID: 0}
  85. --- !u!65 &8385524775217627181
  86. BoxCollider:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 574912655037320079}
  92. m_Material: {fileID: 0}
  93. m_IsTrigger: 0
  94. m_Enabled: 1
  95. serializedVersion: 2
  96. m_Size: {x: 1, y: 1, z: 1}
  97. m_Center: {x: 0, y: 0, z: 0}
  98. --- !u!1 &4624252979472123474
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 262322229824368835}
  107. - component: {fileID: 4070039037476448123}
  108. - component: {fileID: 6222606970926096050}
  109. - component: {fileID: 6593968807193081285}
  110. m_Layer: 0
  111. m_Name: Sphere
  112. m_TagString: Untagged
  113. m_Icon: {fileID: 0}
  114. m_NavMeshLayer: 0
  115. m_StaticEditorFlags: 0
  116. m_IsActive: 1
  117. --- !u!4 &262322229824368835
  118. Transform:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 4624252979472123474}
  124. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  125. m_LocalPosition: {x: 3.03, y: 8.77, z: 0.18}
  126. m_LocalScale: {x: 0.25, y: 0.25, z: 0.1}
  127. m_Children: []
  128. m_Father: {fileID: 6387931927222339535}
  129. m_RootOrder: 3
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. --- !u!33 &4070039037476448123
  132. MeshFilter:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 4624252979472123474}
  138. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  139. --- !u!23 &6222606970926096050
  140. MeshRenderer:
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 4624252979472123474}
  146. m_Enabled: 1
  147. m_CastShadows: 1
  148. m_ReceiveShadows: 1
  149. m_DynamicOccludee: 1
  150. m_MotionVectors: 1
  151. m_LightProbeUsage: 1
  152. m_ReflectionProbeUsage: 1
  153. m_RayTracingMode: 2
  154. m_RayTraceProcedural: 0
  155. m_RenderingLayerMask: 1
  156. m_RendererPriority: 0
  157. m_Materials:
  158. - {fileID: 6495427927187304826, guid: ce0149b704fd940088df6ba4e7f4e6e9, type: 3}
  159. m_StaticBatchInfo:
  160. firstSubMesh: 0
  161. subMeshCount: 0
  162. m_StaticBatchRoot: {fileID: 0}
  163. m_ProbeAnchor: {fileID: 0}
  164. m_LightProbeVolumeOverride: {fileID: 0}
  165. m_ScaleInLightmap: 1
  166. m_ReceiveGI: 1
  167. m_PreserveUVs: 0
  168. m_IgnoreNormalsForChartDetection: 0
  169. m_ImportantGI: 0
  170. m_StitchLightmapSeams: 1
  171. m_SelectedEditorRenderState: 3
  172. m_MinimumChartSize: 4
  173. m_AutoUVMaxDistance: 0.5
  174. m_AutoUVMaxAngle: 89
  175. m_LightmapParameters: {fileID: 0}
  176. m_SortingLayerID: 0
  177. m_SortingLayer: 0
  178. m_SortingOrder: 0
  179. m_AdditionalVertexStreams: {fileID: 0}
  180. --- !u!135 &6593968807193081285
  181. SphereCollider:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 4624252979472123474}
  187. m_Material: {fileID: 0}
  188. m_IsTrigger: 0
  189. m_Enabled: 1
  190. serializedVersion: 2
  191. m_Radius: 0.5
  192. m_Center: {x: 0, y: 0, z: 0}
  193. --- !u!1 &6047681819431050613
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 6387931927222339535}
  202. m_Layer: 0
  203. m_Name: information_kiosk
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!4 &6387931927222339535
  210. Transform:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 6047681819431050613}
  216. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  217. m_LocalPosition: {x: 0, y: 0, z: 0}
  218. m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  219. m_Children:
  220. - {fileID: 3069761534346026939}
  221. - {fileID: 9148900875144631194}
  222. - {fileID: 1813712514234096855}
  223. - {fileID: 262322229824368835}
  224. m_Father: {fileID: 0}
  225. m_RootOrder: 0
  226. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  227. --- !u!1 &7781564840841868256
  228. GameObject:
  229. m_ObjectHideFlags: 0
  230. m_CorrespondingSourceObject: {fileID: 0}
  231. m_PrefabInstance: {fileID: 0}
  232. m_PrefabAsset: {fileID: 0}
  233. serializedVersion: 6
  234. m_Component:
  235. - component: {fileID: 1813712514234096855}
  236. - component: {fileID: 1278573149944386853}
  237. - component: {fileID: 3488185838458099831}
  238. - component: {fileID: 1240508479147271261}
  239. m_Layer: 0
  240. m_Name: Cube (1)
  241. m_TagString: Untagged
  242. m_Icon: {fileID: 0}
  243. m_NavMeshLayer: 0
  244. m_StaticEditorFlags: 0
  245. m_IsActive: 1
  246. --- !u!4 &1813712514234096855
  247. Transform:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 7781564840841868256}
  253. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  254. m_LocalPosition: {x: 3.03, y: 8.01, z: 0.11}
  255. m_LocalScale: {x: 0.2, y: 1, z: 0.1}
  256. m_Children: []
  257. m_Father: {fileID: 6387931927222339535}
  258. m_RootOrder: 2
  259. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  260. --- !u!33 &1278573149944386853
  261. MeshFilter:
  262. m_ObjectHideFlags: 0
  263. m_CorrespondingSourceObject: {fileID: 0}
  264. m_PrefabInstance: {fileID: 0}
  265. m_PrefabAsset: {fileID: 0}
  266. m_GameObject: {fileID: 7781564840841868256}
  267. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  268. --- !u!23 &3488185838458099831
  269. MeshRenderer:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_GameObject: {fileID: 7781564840841868256}
  275. m_Enabled: 1
  276. m_CastShadows: 1
  277. m_ReceiveShadows: 1
  278. m_DynamicOccludee: 1
  279. m_MotionVectors: 1
  280. m_LightProbeUsage: 1
  281. m_ReflectionProbeUsage: 1
  282. m_RayTracingMode: 2
  283. m_RayTraceProcedural: 0
  284. m_RenderingLayerMask: 1
  285. m_RendererPriority: 0
  286. m_Materials:
  287. - {fileID: 2100000, guid: 10fbcb8b87aab4244aee0fc623e33a01, type: 2}
  288. m_StaticBatchInfo:
  289. firstSubMesh: 0
  290. subMeshCount: 0
  291. m_StaticBatchRoot: {fileID: 0}
  292. m_ProbeAnchor: {fileID: 0}
  293. m_LightProbeVolumeOverride: {fileID: 0}
  294. m_ScaleInLightmap: 1
  295. m_ReceiveGI: 1
  296. m_PreserveUVs: 0
  297. m_IgnoreNormalsForChartDetection: 0
  298. m_ImportantGI: 0
  299. m_StitchLightmapSeams: 1
  300. m_SelectedEditorRenderState: 3
  301. m_MinimumChartSize: 4
  302. m_AutoUVMaxDistance: 0.5
  303. m_AutoUVMaxAngle: 89
  304. m_LightmapParameters: {fileID: 0}
  305. m_SortingLayerID: 0
  306. m_SortingLayer: 0
  307. m_SortingOrder: 0
  308. m_AdditionalVertexStreams: {fileID: 0}
  309. --- !u!65 &1240508479147271261
  310. BoxCollider:
  311. m_ObjectHideFlags: 0
  312. m_CorrespondingSourceObject: {fileID: 0}
  313. m_PrefabInstance: {fileID: 0}
  314. m_PrefabAsset: {fileID: 0}
  315. m_GameObject: {fileID: 7781564840841868256}
  316. m_Material: {fileID: 0}
  317. m_IsTrigger: 0
  318. m_Enabled: 1
  319. serializedVersion: 2
  320. m_Size: {x: 1, y: 1, z: 1}
  321. m_Center: {x: 0, y: 0, z: 0}
  322. --- !u!1 &7990341590354799092
  323. GameObject:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. serializedVersion: 6
  329. m_Component:
  330. - component: {fileID: 3069761534346026939}
  331. - component: {fileID: 4370653458561563812}
  332. - component: {fileID: 6571300424078720083}
  333. m_Layer: 0
  334. m_Name: 2 WTC Old Plaza Sign
  335. m_TagString: Untagged
  336. m_Icon: {fileID: 0}
  337. m_NavMeshLayer: 0
  338. m_StaticEditorFlags: 0
  339. m_IsActive: 1
  340. --- !u!4 &3069761534346026939
  341. Transform:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 7990341590354799092}
  347. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  348. m_LocalPosition: {x: 0, y: 0, z: 0}
  349. m_LocalScale: {x: 1.8, y: 2, z: 1}
  350. m_Children: []
  351. m_Father: {fileID: 6387931927222339535}
  352. m_RootOrder: 0
  353. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  354. --- !u!33 &4370653458561563812
  355. MeshFilter:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. m_GameObject: {fileID: 7990341590354799092}
  361. m_Mesh: {fileID: -9043755521248814177, guid: 0ce48de9ec6b849f9ad6c65b05fa0a9f, type: 3}
  362. --- !u!23 &6571300424078720083
  363. MeshRenderer:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 7990341590354799092}
  369. m_Enabled: 1
  370. m_CastShadows: 1
  371. m_ReceiveShadows: 1
  372. m_DynamicOccludee: 1
  373. m_MotionVectors: 1
  374. m_LightProbeUsage: 1
  375. m_ReflectionProbeUsage: 1
  376. m_RayTracingMode: 2
  377. m_RayTraceProcedural: 0
  378. m_RenderingLayerMask: 1
  379. m_RendererPriority: 0
  380. m_Materials:
  381. - {fileID: 2100000, guid: 63094bb95f0cf49578616be3449a2ca7, type: 2}
  382. - {fileID: 2100000, guid: 092ec9621bfd44cd3bbb0edab30bd465, type: 2}
  383. - {fileID: 2100000, guid: d9ca7cdb20d894a468034deff8756068, type: 2}
  384. - {fileID: 2100000, guid: 63094bb95f0cf49578616be3449a2ca7, type: 2}
  385. - {fileID: 2100000, guid: 5a66f28d8726243dba9094b33505fec6, type: 2}
  386. m_StaticBatchInfo:
  387. firstSubMesh: 0
  388. subMeshCount: 0
  389. m_StaticBatchRoot: {fileID: 0}
  390. m_ProbeAnchor: {fileID: 0}
  391. m_LightProbeVolumeOverride: {fileID: 0}
  392. m_ScaleInLightmap: 1
  393. m_ReceiveGI: 1
  394. m_PreserveUVs: 0
  395. m_IgnoreNormalsForChartDetection: 0
  396. m_ImportantGI: 0
  397. m_StitchLightmapSeams: 1
  398. m_SelectedEditorRenderState: 3
  399. m_MinimumChartSize: 4
  400. m_AutoUVMaxDistance: 0.5
  401. m_AutoUVMaxAngle: 89
  402. m_LightmapParameters: {fileID: 0}
  403. m_SortingLayerID: 0
  404. m_SortingLayer: 0
  405. m_SortingOrder: 0
  406. m_AdditionalVertexStreams: {fileID: 0}